Category: Illustration

  • Zombie Gunship Survival Intro Animation

    Zombie Gunship Survival Intro Animation


    This was one of the most fun assignments I’ve worked on for any game. I was responsible for creating a cinematic intro that explained what happened between the first tutorial mission, where we see the outbreak happen, and what follows in the rest of the game, weeks later when the world has descended into chaos.

    I really enjoyed the creative freedom and responsibility with this project, from hashing out the story via storyboards with one of the co-founders and creating a rough animatic in After Effects to lay out the flow and composition of the shots, to creating most of the 2D assets. I also provided art direction for Witness, the animation studio that did the final animations and effects.

    It was satisfying to see the finished product in-game and know that millions and millions of people got to see it. That is a stark contrast to how it commonly is, when your work may not be seen by anyone outside of the development team.

    First few frames of the storyboard

    Stills from the final animation:

  • ZGR Mission selector panorama

    ZGR Mission selector panorama

    Detail
    Rough sketch

    I got the chance to work on Zombie Gunship Revenant with Limbic Software. This game was featured as one of the “Best of 2017” in the Appstore.

    Here is the initial sketch and the final image for the difficulty level selector screen. The difficulty level and the zombie mayhem increases as you scan from left to right. It was fun to tackle such a wide format image and so many zombies.

     

  • Sibling Rivalry

    Sibling Rivalry

    “Sibling Rivalry” my piece in the Art PM show at Buoy Gallery in Kittery.

  • Skull study

    Skull study

    A small study of a skull from the other day. Black and white acrylic on red ground.

  • Class demo

    Class demo

    Class demo in water soluble graphite for my students at the School of the Museum of Fine Arts, Boston. I stumbled on this technique when I was working on my master’s thesis in 2003. I used it to create full value graphite drawings that I colorized in Photoshop. 

     

     

     

     

     

     

     

     

     

     

  • V8

    V8

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    “V8” my illustration for a group show in Reykjavik opening tonight, on the theme “daily life of superheroes”. Also created as a cover for a comic I wrote a while back and might do something more with. Can you figure out who this one-eyed gentleman is supposed to be?